AI Insights · Timothy · October 2021
Top 5 Crime Games on iOS in Sweden Q3 2021
Analyzing the performance of the top 5 crime games on iOS in Sweden during Q3 2021 reveals interesting trends in downloads, revenue, and active users. Data insights provided by Sensor Tower.
The third quarter of 2021 saw intriguing performance metrics for the top 5 crime game applications on the iOS platform in Sweden. Below, we delve into the weekly downloads, revenue, and active user trends of these games, according to data from Sensor Tower.
June’s Journey: Hidden Objects
Throughout the quarter, the game experienced a steady increase in weekly revenue, peaking at approximately $15.8K in the week of September 20. Weekly downloads saw a significant decline mid-quarter, reaching a low of 79 in the week of August 30, before slightly recovering to 218 by the end of September. Weekly active users fluctuated but remained relatively stable, ending the quarter at 9.9K.
Mafia City: War of Underworld
This game had a varied revenue stream, peaking at around $8.3K in the week of August 23. Downloads showed a downward trend, with the lowest point at 25 in the week of August 30. Active users saw a slight dip mid-quarter but managed to stabilize around 1.3K by the end of September.
The Grand Mafia
The Grand Mafia's revenue peaked at $6.3K in the week of August 23. The game started the quarter with strong download numbers but saw a gradual decline, ending with 192 downloads in the last week of September. Active users also saw a peak at the start of August with 2.9K but decreased to around 1.9K by the end of the quarter.
Manor Matters
This game had its highest revenue at $4.4K in the week of June 28, with a notable dip to $1.1K in mid-September. Downloads started strong but dropped significantly, ending with 544 in the last week of September. Active users remained robust, peaking at 14.2K at the start of the quarter and ending at 9.3K.
Idle Mafia
Idle Mafia saw a revenue peak of $3.7K in mid-September. Downloads were highest in mid-September, reaching 2.3K, before tapering off to 1.5K by the end of the month. Active users showed a significant increase, peaking at 8.1K in the week of September 20.
These insights underline the dynamic nature of the mobile gaming market in Sweden. For more detailed analytics and insights, visit Sensor Tower.